Raccs to Riches
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I independently developed a fast-paced social deduction card game where each player represents a raccoon with unique abilities.
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Created and designed an original card game as a solo developer
Used Illustrator to make art and abilities for 12 unique characters and their playing cards with inspiration from 1950s Hanna-Barbera and Looney Tunes cartoons
Crafted a rulebook, food tokens, and a carrying pouch
Hosted playtests and iterated on designs over multiple builds of the game
Balanced the abilities of each character based on tester feedback
Final Assets
The final cards show characters resembling Tom & Jerry and backgrounds similar to Looney Tunes. A film grain effect gives the cards that old-cartoon feel and the typography mimics that of the time period as well.
Prototyping
Here is a log of all 4 phases of design development including playtests, problems, and my proposed solutions.